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Hello, I'm a RPG composer and I just played your game! Congratulations for attemping to do an action rpg game, it's a very challenging genre!

Here's my feedback:
- The sound panning is off, its mostly coming from my left speaker, it should be coming out equally from both sides.
- It's a good idea to loop several music during gameplay, but I'd say you should watch out for music that ends up breaking immersion, I noticed that some that played in there would be a better fit for a dark dungeon than a forest.
- There seems to be a UI bug when more than a window is openned. For instance as I was openning the skill level window + the ESC menu it crashed the game.
- Maybe remove the enemies screamming sound SFX and leave it for specially and key characters? It'd be less repetitive.
- Props for the day and night cycle, that was cool!

Hey! Thanks a lot of the feedback. Will try to correctly set up panning in future projects!

Oh, indeed - there is a UI bug that you mentioned, thanks for noticing, somehow didn't find it during the tests.

Are you still developing this one? If so I can play and scan for a deeper feedback. If not, are you working in a different project?

At this point the development of this one is 'On Hold'. I'm currently doing another project in a Unity. It's a simple casual game for mobiles. Sound-related work is not yet started though, but I think soon enough I will have to start it, as project rapidly comes to a clear finish.


(+1)

Oh, in that case if you need music I have this FREE 2D Platformer Music Pack. Perhaps it may be useful,  it's 8 Bit / 16 Bit retro style. https://fictium-sound-design.itch.io/free-2d-platformer-pixel-music-pack

I'll be on the lookout for when you get back at developing your RPG game!